Oblivion:Ingredients
This article provides an overview of all the alchemical ingredients available in the vanilla version of Oblivion. Several more ingredients are added by the Shivering Isles expansion, all of which are detailed at its ingredients page. Each of the ingredients has its own page that provides more complete information (see links in the following table).
Other information relevant to ingredients is available on the following articles:
- Alchemy Effects provides a listing of each ingredient with a given alchemy effect.
- Ingredient Locations provides locations with high concentrations of multiple ingredients, such as farms.
- Ingredient Translations provides the ingredient names in German, French, Spanish, Russian, and Latin.
Availability[edit]
There are several ways to obtain ingredients:
- Already-harvested samples
- Ingredients that are considered as food can be found in most houses or dining areas. These samples will eventually respawn.
- Ingredients can be bought from merchants, who will have a random selection of available ingredients. Food can be bought from food vendors or inns; other ingredients can be bought from alchemy vendors. The inventories of all merchants will eventually respawn.
- Ingredients can sometimes be found in containers. Food cupboards and food sacks contain food, while certain loot containers contain a single random ingredient. Cupboards and containers will respawn, but sacks do not.
- Some other individual ingredients can be found in various buildings around Cyrodiil. In particular, most Mages Guilds have a few ingredients sitting out in the open. Ingredients in the guilds will respawn, though in other buildings, they may not.
- Harvesting from plants
- A large number of ingredients come from plants that can be found growing in Cyrodiil or in the Planes of Oblivion. Some plants are widespread, with thousands of plants growing in various places, whereas others are much less common and therefore more difficult to find. At any one time, you can only try to collect a single sample of an ingredient from each plant, but there is a chance that you will find nothing. Your Luck level does not affect this probability. However, each plant's ingredient will respawn even if you found nothing, so you can always try again later.
- Two load screen messages make different claims about plant regrowth. One says that they will regrow "in later months", where another says they will regrow "after a few days". While technically both are true, the latter is the more accurate statement. Plants (other than Nirnroot) normally regrow after 72 hours.
- If you'd like to ensure that you always get a sample from a plant, make sure to Quicksave before you attempt to gather from it. This way, if you come up empty, you can simply Quickload and try your hand again until you get the sample you need. Excellent for low levels when certain ingredients are tough to come by.
- Collecting from creatures
- The other common source of ingredients is from creatures. Many creatures have body parts (meat, heart, skin, horn, teeth, etc) that can be used as alchemy ingredients. When you kill the creature, you can collect the ingredient from its corpse. Most creatures will respawn. However, there is no guarantee that the creature that reappears will be the same as the one that you previously killed.
- There are also a few creatures that always carry a specific ingredient. Most notably, the Bitterfish Goblins at Miscarcand always carry Scales (if they don't somehow have a scaly skin that is identical to Slaughterfish skin). These creatures can therefore be considered to be a reliable source of certain ingredients.
Standard Ingredients[edit]
This table lists all of the standard ingredients in the game. The primary effect is the one you get if you just eat the ingredient (a practice known as Wortcraft). Using two or three ingredients that have the same magical effect will result in a potion. The higher your alchemy level, the more effects you will be able to use. Alternatively, select two or three damaging effects to manufacture a poison.
Click on an effect name to see all ingredients that share that effect. Italicized text means the effect is unique and can never appear in a potion.
Ingredient Name | Primary Effect | Secondary Effect | Tertiary Effect | Quaternary Effect | H% | |||
---|---|---|---|---|---|---|---|---|
Alkanet Flower 0003365C |
Harvested from Alkanet, a fairly common flower in the West Weald. | |||||||
Restore Intelligence | Resist Poison | Light | Damage Fatigue | 1 | 0.1 | 80 | ||
Aloe Vera Leaves 000A7924 |
Harvested from Aloe Vera, a plant that grows primarily in the Gold Coast. | |||||||
Restore Fatigue | Restore Health | Damage Magicka | Invisibility | 1 | 0.1 | 80 | ||
Ambrosia 000704A0 |
Harvested from reddish-purple colored Mana Bloom, a flower that is normally found only in Mankar Camoran's Paradise. | |||||||
Restore Health | 2 | 0.1 | 80 | |||||
Apple 0003365D |
Food, widely found in houses and dining halls. | |||||||
Restore Fatigue | Damage Luck | Fortify Willpower | Damage Health | 1 | 0.2 | N/A | ||
Arrowroot 0003365E |
Harvested from Arrowroot Plant, a plant that is found in the Gold Coast and Nibenay Valley. | |||||||
Restore Agility | Damage Luck | Fortify Strength | Burden | 2 | 0.1 | 80 | ||
Beef 0003365F |
Food, found in a few houses and dining halls. | |||||||
Restore Fatigue | Shield | Fortify Agility | Dispel | 1 | 1 | N/A | ||
Bergamot Seeds 000A7933 |
Harvested from Bergamot, a flower, particularly common along the Orange Road and near Bravil. | |||||||
Resist Disease | Dispel | Damage Magicka | Silence | 1 | 0.1 | 80 | ||
Blackberry 00033663 |
Food, found in many houses and dining halls. It can also be harvested from Blackberry Bushes found on some farms and in the wild in the West Weald. | |||||||
Restore Fatigue | Resist Shock | Fortify Endurance | Restore Magicka | 1 | 0.1 | 80 | ||
Bloodgrass 00033664 |
Harvested from Blood Grass, a common plant in the Planes of Oblivion. | |||||||
Chameleon | Resist Paralysis | Burden | Fortify Health | 1 | 0.1 | 50 | ||
Boar Meat 00033665 |
Food, found in several houses and dining halls. Can also be collected from dead Boars, which are randomly found in many outdoors regions. | |||||||
Restore Health | Damage Speed | Fortify Health | Burden | 20 | 2 | N/A | ||
Bog Beacon Asco Cap 0008446C |
Harvested from Bog Beacon, a plant found in Blackwood. | |||||||
Restore Magicka | Shield | Damage Personality | Damage Endurance | 1 | 0.1 | 50 | ||
Bonemeal* 0001EBFF |
Collected from Bones Undead, i.e., skeletons and liches, which are commonly found in all undead dungeons. There is also a rare variant listed below. | |||||||
Damage Fatigue | Resist Fire | Fortify Luck | Night-Eye | 5 | 0.2 | N/A | ||
Bread Loaf 00023D89 |
Food, widely found in houses and dining halls. | |||||||
Restore Fatigue | Detect Life | Damage Agility | Damage Strength | 1 | 0.5 | N/A | ||
Cairn Bolete Cap 0006251E |
Harvested from Cairn Bolete, a mushroom found in many caves. | |||||||
Restore Health | Damage Intelligence | Resist Paralysis | Shock Damage | 1 | 0.1 | 33 | ||
Carrot 00033666 |
Food, commonly found in houses and dining halls. Can also be harvested from Carrot Plants, which are found growing on many farms. | |||||||
Restore Fatigue | Night-Eye | Fortify Intelligence | Damage Endurance | 1 | 0.2 | 80 | ||
Cheese Wedge 00033668 |
Food, commonly found in houses and dining halls. | |||||||
Restore Fatigue | Resist Fire | Fire Shield | Damage Agility | 1 | 0.2 | N/A | ||
Cheese Wheel 00033669 |
Food, less commonly found in houses and dining halls than Cheese Wedges. | |||||||
Restore Fatigue | Resist Paralysis | Damage Luck | Fortify Willpower | 1 | 3 | N/A | ||
Cinnabar Polypore Red Cap 0008529C |
Harvested from red-colored Cinnabar Polypores, a mushroom that grows sparsely in the West Weald. | |||||||
Restore Agility | Shield | Damage Personality | Damage Endurance | 3 | 0.1 | 50 | ||
Cinnabar Polypore Yellow Cap 0008529B |
Harvested from yellow-colored Cinnabar Polypores, a mushroom that grows sparsely in the West Weald. | |||||||
Restore Endurance | Fortify Endurance | Damage Personality | Reflect Spell | 3 | 0.1 | 50 | ||
Clannfear Claws 0003366A |
Collected from dead Clannfears, a type of Daedra common in the Planes of Oblivion. | |||||||
Cure Disease | Resist Disease | Paralyze | Damage Health | 50 | 2.0 | N/A | ||
Clouded Funnel Cap 00084472 |
Harvested from Clouded Funnel Cap, a mushroom common in mountainous regions (Jerall and Valus Mountains) and Blackwood. | |||||||
Restore Intelligence | Fortify Intelligence | Damage Endurance | Damage Magicka | 1 | 0.1 | 50 | ||
Columbine Root Pulp 000A7925 |
Harvested from Columbine, a flower that is common in the West Weald. | |||||||
Restore Personality | Resist Frost | Fortify Magicka | Chameleon | 1 | 0.1 | 80 | ||
Corn 0003366B |
Food, commonly found in houses and dining halls. Can also be harvested from Corn Stalks, which are found growing in many farms. | |||||||
Restore Fatigue | Restore Intelligence | Damage Agility | Shock Shield | 1 | 0.2 | 80 | ||
Crab Meat 0003366C |
Collected from dead Mud Crabs, a common nuisance creature found along water shores and in many dungeons. | |||||||
Restore Endurance | Resist Shock | Damage Fatigue | Fire Shield | 1 | 1 | N/A | ||
Daedra Heart 0001EC8F |
Collected from dead Dremora and Xivilai, both of which are common enemies in the Planes of Oblivion. | |||||||
Restore Health | Shock Shield | Damage Magicka | Silence | 25 | 2 | N/A | ||
Daedra Silk 00033670 |
Collected from dead Spider Daedra, a type of Daedra common in the Planes of Oblivion. | |||||||
Burden | Night-Eye | Chameleon | Damage Endurance | 75 | 0.5 | N/A | ||
Daedra Venin 00033671 |
Collected from dead Spider Daedra, a type of Daedra common in the Planes of Oblivion. | |||||||
Paralyze | Restore Fatigue | Damage Health | Reflect Damage | 75 | 0.2 | N/A | ||
Daedroth Teeth 00033672 |
Collected from dead Daedroths, a type of Daedra common in the Planes of Oblivion. | |||||||
Night-Eye | Frost Shield | Burden | Light | 65 | 0.5 | N/A | ||
Dragon's Tongue 00025039 |
Harvested from Dragon's Tongue Plants, a flower found in a few clusters south of Bravil and more sparsely throughout the West Weald. | |||||||
Resist Fire | Damage Health | Restore Health | Fire Shield | 5 | 0.1 | 80 | ||
Dreugh Wax 00033673 |
Collected from dead Land Dreughs, a type of monster found outdoors and in monster dungeons at high levels. | |||||||
Damage Fatigue | Resist Poison | Water Breathing | Damage Health | 70 | 1 | N/A | ||
Dryad Saddle Polypore Cap 0008529D |
Harvested from Dryad's Saddel [sic] Polypore, a rare mushroom that only grows in a few select locations. | |||||||
Restore Luck | Resist Frost | Damage Speed | Frost Damage | 10 | 0.1 | 50 | ||
Ectoplasm 0001EBFE |
Collected from dead Ethereal Undead, such as ghosts and wraiths, which are commonly found in all undead dungeons. | |||||||
Shock Damage | Dispel | Fortify Magicka | Damage Health | 20 | 0.2 | N/A | ||
Elf Cup Cap 0008529E |
Harvested from Elf Cups, a mushroom found growing sparsely in the West Weald. | |||||||
Damage Willpower | Cure Disease | Fortify Strength | Damage Intelligence | 5 | 0.1 | 50 | ||
Emetic Russula Cap 0008529F |
Harvested from Emetic Russula, a mushroom found growing sparsely in the West Weald. | |||||||
Restore Agility | Shield | Damage Personality | Damage Endurance | 4 | 0.1 | 50 | ||
Fennel Seeds 000A7926 |
Harvested from Fennel, a plant found primarily in the northern section of the Gold Coast. | |||||||
Restore Fatigue | Damage Intelligence | Damage Magicka | Paralyze | 5 | 0.1 | 80 | ||
Fire Salts 00033675 |
Collected from dead Flame Atronachs, a type of Daedra common in the Planes of Oblivion. | |||||||
Fire Damage | Resist Frost | Restore Magicka | Fire Shield | 30 | 0.1 | N/A | ||
Flax Seeds 000A7927 |
Harvested from Flax, a common flower found in the West Weald. | |||||||
Restore Magicka | Feather | Shield | Damage Health | 1 | 0.1 | 80 | ||
Flour 00033674 |
Commonly found in grain sacks in kitchens and pantries, but not technically classified as food). | |||||||
Restore Fatigue | Damage Personality | Fortify Fatigue | Reflect Damage | 1 | 0.2 | N/A | ||
Fly Amanita Cap 00084471 |
Harvested from Fly Amanita, a common mushroom in cities and in the Great Forest. | |||||||
Restore Agility | Burden | Restore Health | Shock Damage | 1 | 0.1 | 50 | ||
Foxglove Nectar 00033687 |
Harvested from Foxglove, a common flower in certain parts of the Nibenay Valley and Nibenay Basin. | |||||||
Resist Poison | Resist Paralysis | Restore Luck | Resist Disease | 1 | 0.1 | 80 | ||
Frost Salts 00022E5B |
Collected from dead Frost Atronachs, a type of Daedra common in the Planes of Oblivion. | |||||||
Frost Damage | Resist Fire | Silence | Frost Shield | 60 | 0.1 | N/A | ||
Garlic 00033677 |
Food, found in several houses and dining halls. It can also be harvested from Garlic Clusters (treated as plants), which are found in some houses' basements (especially in Skingrad). | |||||||
Resist Disease | Damage Agility | Frost Shield | Fortify Strength | 1 | 0 | 80 | ||
Ginkgo Leaf 00033678 |
Cannot be harvested or collected. There are a few guaranteed samples, but otherwise it is randomly found on alchemists and in some containers. | |||||||
Restore Speed | Fortify Magicka | Damage Luck | Shock Damage | 1 | 0.1 | N/A | ||
Ginseng 00033679 |
Harvested from Ginseng Plants, flowers which growly sparsely in the Gold Coast and Nibenay Valley. | |||||||
Damage Luck | Cure Poison | Burden | Fortify Magicka | 2 | 0.1 | 80 | ||
Glow Dust 0001EBE8 |
Collected from dead Will-o-the-Wisps, a type of monster found outdoors and in monster dungeons. | |||||||
Restore Speed | Light | Reflect Spell | Damage Health | 40 | 0.1 | N/A | ||
Grapes 0003367B |
Harvested from Grape Vines, which are abundant in several vineyards outside of Skingrad. Can also be found as food in several houses and dining halls. | |||||||
Restore Fatigue | Water Walking | Dispel | Damage Health | 2 | 0.1 | 80 | ||
Green Stain Cup Cap 0008446A |
Harvested from Green Stain Cups, a mushroom that is common in several regions, but particularly abundant in Blackwood. | |||||||
Restore Fatigue | Damage Speed | Reflect Damage | Damage Health | 1 | 0.1 | 50 | ||
Green Stain Shelf Cap 0008529A |
Harvested from Green Stain Shelf plants, a rare mushroom that is hard to distinguish from the more common Cup variety. | |||||||
Restore Luck | Fortify Luck | Damage Fatigue | Restore Health | 10 | 0.1 | 50 | ||
Ham 0003367C |
Food, found in several houses and dining halls. | |||||||
Restore Fatigue | Restore Health | Damage Magicka | Damage Luck | 1 | 1 | N/A | ||
Harrada 0003367D |
Harvested from Harrada Root plants, which are common in the Planes of Oblivion, but also possibly hostile. | |||||||
Damage Health | Damage Magicka | Silence | Paralyze | 2 | 0.1 | 50 | ||
Imp Gall 0002EE72 |
Collected from dead Imps, a type of monster found outdoors and in monster dungeons at low levels. | |||||||
Fortify Personality | Cure Paralysis | Damage Health | Fire Damage | 15 | 0.2 | N/A | ||
Ironwood Nut 0003367E |
Cannot be harvested, collected, or even bought from alchemists. There are 26 guaranteed samples; otherwise they are found randomly in some containers. | |||||||
Restore Intelligence | Resist Fire | Damage Fatigue | Fortify Health | 1 | 0.1 | N/A | ||
Lady's Mantle Leaves 000A7928 |
Harvested from Lady's Mantle, a flower found near Gottlesfont Priory and in the Gold Coast. | |||||||
Restore Health | Damage Endurance | Night-Eye | Feather | 5 | 0.1 | 80 | ||
Lady's Smock Leaves 000A7929 |
Harvested from Lady's Smock, a flower common in the West Weald. | |||||||
Restore Intelligence | Resist Fire | Damage Fatigue | Fortify Health | 1 | 0.1 | 80 | ||
Lavender Sprig 000A792A |
Harvested from Lavender, a flower common in the Nibenay Basin. | |||||||
Restore Personality | Fortify Willpower | Restore Health | Damage Luck | 1 | 0.1 | 80 | ||
Leek 00033680 |
Food, found in several houses and dining halls. It can also be harvested from Leek Plants, which are found growing in a handful of farms. | |||||||
Restore Fatigue | Fortify Agility | Damage Personality | Damage Strength | 3 | 0.1 | 80 | ||
Lettuce 00033681 |
Food, widely found in houses and dining halls. It can also be harvested from Lettuce Plants, which are found growing on several farms. | |||||||
Restore Fatigue | Restore Luck | Fire Shield | Damage Personality | 1 | 0.5 | 80 | ||
Lichor 0007049E |
Harvested from bluish-purple colored Mana Bloom, a flower that is normally found only in Mankar Camoran's Paradise. | |||||||
Restore Magicka | 3 | 0.1 | 80 | |||||
Mandrake Root 00033683 |
Harvested from Mandrake, a flower found growing in the Colovian Highlands and also near Bravil. | |||||||
Cure Disease | Resist Poison | Damage Agility | Fortify Willpower | 1 | 0.1 | 80 | ||
Milk Thistle Seeds 000A792C |
Harvested from Milk Thistle, a flower found throughout mountainous regions (Jerall and Valus Mountains) and in some clusters in the Gold Coast. | |||||||
Light | Frost Damage | Cure Paralysis | Paralyze | 1 | 0.1 | 80 | ||
Minotaur Horn 00033568 |
Collected from dead Minotaurs and Minotaur Lords, two types of monster found outdoors and in monster dungeons. | |||||||
Restore Willpower | Burden | Fortify Endurance | Resist Paralysis | 55 | 5 | N/A | ||
Monkshood Root Pulp 000A792E |
Harvested from Monkshood, a common flower in the Great Forest and Nibenay Basin. | |||||||
Restore Strength | Damage Intelligence | Fortify Endurance | Burden | 1 | 0.1 | 80 | ||
Morning Glory Root Pulp 000A792F |
Harvested from Morning Glory, a flowering vine found growing on houses and walls in the West Weald and Heartlands. | |||||||
Burden | Damage Willpower | Frost Shield | Damage Magicka | 1 | 0.1 | 80 | ||
Mort Flesh 00033685 |
Collected from dead zombies, which are commonly found in all undead dungeons. | |||||||
Damage Fatigue | Damage Luck | Fortify Health | Silence | 10 | 2 | N/A | ||
Motherwort Sprig 000A7930 |
Harvested from Motherwort, a flower common in most regions of Cyrodiil. | |||||||
Resist Poison | Damage Fatigue | Silence | Invisibility | 1 | 0.1 | 80 | ||
Mugwort Seeds 000A7931 |
Cannot be harvested or collected. The only way to obtain them is by purchasing them from alchemy vendors, who may randomly have some in stock. | |||||||
Restore Health | 1 | 0.1 | N/A | |||||
Mutton 00033686 |
Food, found in several houses and dining halls. Can also be collected from some (but not all) dead sheep. | |||||||
Fortify Health | Damage Fatigue | Dispel | Damage Magicka | 2 | 2 | N/A | ||
Nightshade 00033688 |
Harvested from Nightshade Plants, a flower found in the West Weald. | |||||||
Damage Health | Burden | Damage Luck | Fortify Magicka | 1 | 0.1 | 80 | ||
Ogre's Teeth 00033689 |
Collected from dead Ogres, a type of monster found outdoors and in monster dungeons. | |||||||
Damage Intelligence | Resist Paralysis | Shock Damage | Fortify Strength | 75 | 3 | N/A | ||
Onion 0003368A |
Food, found in many houses and dining halls. | |||||||
Restore Fatigue | Water Breathing | Detect Life | Damage Health | 1 | 0.2 | N/A | ||
Orange 0007588E |
Food, found in many houses and dining halls. | |||||||
Restore Fatigue | Detect Life | Burden | Shield | 2 | 0.2 | N/A | ||
Pear 0003368B |
Food, found in many houses and dining halls. | |||||||
Restore Fatigue | Damage Speed | Fortify Speed | Damage Health | 1 | 0.2 | N/A | ||
Peony Seeds 000A7932 |
Harvested from Peonies, flowers common in the West Weald. | |||||||
Restore Strength | Damage Health | Damage Speed | Restore Fatigue | 1 | 0.1 | 80 | ||
Potato 0003368C |
Food, widely found in houses and dining halls. Can also be harvested from Potato Plants, which are found growing on several farms. | |||||||
Restore Fatigue | Shield | Burden | Frost Shield | 1 | 0.2 | 80 | ||
Primrose Leaves 000A7934 |
Harvested from Primroses, which are flowers occasionally found growing outside various houses and inns. | |||||||
Restore Willpower | Restore Personality | Fortify Luck | Damage Strength | 3 | 0.1 | 80 | ||
Pumpkin 0003368D |
Food, widely found in houses and dining halls. Can also be harvested from Pumpkin Vines, which are found growing on some farms. | |||||||
Restore Fatigue | Damage Agility | Damage Personality | Detect Life | 2 | 5 | 80 | ||
Purgeblood SaltsVL xx001372 |
Mined from Purgeblood Crystal Formations, which are only available as part of the Vile Lair download. | |||||||
Restore Magicka | Damage Health | Fortify Magicka | Dispel | 0 | 0.4 | 100 | ||
Radish 0003368E |
Food, found in many houses and dining halls. Can also be harvested from Radish Plants, which are found growing on several farms. | |||||||
Restore Fatigue | Damage Endurance | Chameleon | Burden | 1 | 0.1 | 80 | ||
Rat Meat 0003368F |
Collected from dead rats, a ubiquitous nuisance creature. | |||||||
Damage Fatigue | Detect Life | Damage Magicka | Silence | 1 | 0.5 | N/A | ||
Redwort Flower 0002503A |
Harvested from Domica Redwort, a flower found growing in several clusters in Blackwood and sparsely throughout the West Weald. | |||||||
Resist Frost | Cure Poison | Damage Health | Invisibility | 4 | 0.1 | 80 | ||
Rice 00033690 |
Food, generally found in grain sacks in kitchens and pantries. | |||||||
Restore Fatigue | Silence | Shock Shield | Damage Agility | 1 | 0.2 | 80 | ||
Root Pulp 00033691 |
Cannot be harvested or collected. Six guaranteed samples exist; otherwise found randomly in some containers. | |||||||
Cure Disease | Damage Willpower | Fortify Strength | Damage Intelligence | 1 | 0.1 | N/A | ||
Sacred Lotus Seeds 000A7936 |
Harvested from Sacred Lotus plants, which are flowers that grow in shallow water. | |||||||
Resist Frost | Damage Health | Feather | Dispel | 1 | 0.1 | 80 | ||
Scales 00033692 |
Collected from dead slaughterfish, an animal found in deep water, including pools in dungeons. | |||||||
Damage Willpower | Water Breathing | Damage Health | Water Walking | 5 | 0.1 | N/A | ||
Scamp Skin 00033693 |
Collected from dead Scamps, a type of Daedra common in the Planes of Oblivion. | |||||||
Damage Magicka | Resist Shock | Reflect Damage | Damage Health | 10 | 1.5 | N/A | ||
Shepherd's Pie 000B97E9 |
Food, found in a few houses and dining halls. Also available from Eyja in Rosethorn Hall. | |||||||
Cure Disease | Shield | Fortify Agility | Dispel | 0 | 1 | N/A | ||
S'jirra's Famous Potato Bread 00177A29 |
Only available from S'jirra in Faregyl Inn after you have completed The Potato Snatcher. You receive from one to five loaves (based on level) upon completing the quest. You can also return to S'jirra repeatedly to buy more bread, which can then be used for alchemy. | |||||||
Detect Life | Restore Health | Damage Agility | Damage Strength | 30 | 0.5 | N/A | ||
Somnalius Frond 00033696 |
Harvested from Somnalius Plants, which are found growing in the Great Forest. | |||||||
Restore Speed | Damage Endurance | Fortify Health | Feather | 3 | 0.1 | 80 | ||
Spiddal Stick 00033697 |
Harvested from Spiddal Stick plants, which are common in the Planes of Oblivion, but also tend to be hostile. | |||||||
Damage Health | Damage Magicka | Fire Damage | Restore Fatigue | 2 | 0.1 | 50 | ||
St. Jahn's Wort Nectar 000A7939 |
Harvested from St. Jahn's Wort, a flower most commonly found in the Great Forest. | |||||||
Resist Shock | Damage Health | Cure Poison | Chameleon | 5 | 0.1 | 80 | ||
Steel-Blue Entoloma Cap 0008446B |
Harvested from Steel-Blue Entoloma, a mushroom that is common in the Great Forest. | |||||||
Restore Magicka | Fire Damage | Resist Frost | Burden | 1 | 0.1 | 50 | ||
Stinkhorn Cap 0008446D |
Harvested from Stinkhorn, a mushroom that is found in Blackwood. | |||||||
Damage Health | Restore Magicka | Water Walking | Invisibility | 3 | 0.1 | 50 | ||
Strawberry 00033699 |
Food, widely found in houses and dining halls. It can also be harvested from Strawberry Bushes found on some farms and in the wild in the West Weald. | |||||||
Restore Fatigue | Cure Poison | Damage Health | Reflect Damage | 1 | 0.1 | 80 | ||
Summer Bolete Cap 00084470 |
Harvested from Summer Bolete, a mushroom found in the Great Forest and Nibenay Valley. | |||||||
Restore Agility | Shield | Damage Personality | Damage Endurance | 1 | 0.1 | 50 | ||
Sweetcake 0003369A |
Food, found in a few houses and dining halls. Sweetcakes are less common than Sweetrolls. | |||||||
Restore Fatigue | Feather | Restore Health | Burden | 1 | 0.2 | N/A | ||
Sweetroll 0003369B |
Food, found in several houses and dining halls. | |||||||
Restore Fatigue | Resist Disease | Damage Personality | Fortify Health | 1 | 0.2 | N/A | ||
Taproot 000AF06E |
Collected from dead Spriggans, a type of monster found outdoors and in monster dungeons. | |||||||
Restore Luck | Damage Endurance | Resist Poison | Shock Shield | 1 | 0.3 | N/A | ||
Tiger Lily Nectar 000A792B |
Harvested from both Tiger Lilies and Lily of the Valleys, two types of flower that are most commonly found in the Great Forest. | |||||||
Restore Endurance | Damage Strength | Water Walking | Damage Willpower | 3 | 0.1 | 80 | ||
Tinder Polypore Cap 0008446F |
Harvested from Tinder Polypore, a mushroom common in the Valus Mountains. | |||||||
Restore Willpower | Resist Disease | Invisibility | Damage Magicka | 1 | 0.1 | 50 | ||
Tobacco 0003369D |
Technically treated as a food and can be found in a few houses. It can also be harvested from Tobacco Plants, which are found on several farms. | |||||||
Restore Fatigue | Resist Paralysis | Damage Magicka | Dispel | 5 | 0.1 | 80 | ||
Tomato 0003369E |
Food, widely found in houses and dining halls. It can also be harvested from Tomato Plants, which are found growing on many farms. | |||||||
Restore Fatigue | Detect Life | Burden | Shield | 2 | 0.2 | 80 | ||
Troll Fat 00026B5C |
Collected from dead Trolls, a type of monster found outdoors and in monster dungeons. | |||||||
Damage Agility | Fortify Personality | Damage Willpower | Damage Health | 25 | 2 | N/A | ||
Vampire Dust* 00009182 |
Collected from dead Vampires, found in a range of vampire dungeons. There is also a rare variant listed below. | |||||||
Silence | Resist Disease | Frost Damage | Invisibility | 50 | 0.2 | N/A | ||
Venison 0002229B |
Food, found in several houses and dining halls. It can also be collected from dead deer, which are animals found outdoors throughout Cyrodiil. | |||||||
Restore Health | Feather | Damage Health | Chameleon | 1 | 2 | N/A | ||
Viper's Bugloss Leaves 000A793B |
Harvested from Viper's Bugloss, a flower which is abundant in the Great Forest. | |||||||
Resist Paralysis | Night-Eye | Burden | Cure Paralysis | 1 | 0.1 | 80 | ||
Void Salts 0003369F |
Collected from dead Storm Atronachs, a type of Daedra common in the Planes of Oblivion. | |||||||
Restore Magicka | Damage Health | Fortify Magicka | Dispel | 30 | 0.4 | N/A | ||
Water Hyacinth Nectar 000A793C |
Harvested from Water Hyacinth, a flower found growing in shallow water. | |||||||
Damage Luck | Damage Fatigue | Restore Magicka | Fortify Magicka | 2 | 0.1 | 80 | ||
Watermelon 000336A0 |
Food, found in several houses and dining halls. It can also be harvested from Watermelon Vines, which grow on a few farms. | |||||||
Restore Fatigue | Light | Burden | Damage Health | 2 | 5 | 80 | ||
Wheat Grain 000336A1 |
Food, found in grain sacks in kitchens and pantries. It can also be harvested from Wheat Stalks, which grow on a few farms. | |||||||
Restore Fatigue | Damage Magicka | Fortify Health | Damage Personality | 1 | 0.2 | 80 | ||
White Seed Pod 000336A2 |
Harvested from Goldenrod, a flower found in the Gold Coast. | |||||||
Restore Strength | Water Breathing | Silence | Light | 5 | 0.1 | 80 | ||
Wisp Stalk Caps 0006251F |
Harvested from Wisp Stalks, a mushroom that is only found growing underground (i.e., in caves and mines). | |||||||
Damage Health | Damage Willpower | Damage Intelligence | Fortify Speed | 1 | 0.1 | 33 | ||
Wormwood Leaves 000A793E |
Harvested from Wormwood, a plant found growing in the Jerall Mountains. | |||||||
Fortify Fatigue | Invisibility | Damage Health | Damage Magicka | 2 | 0.1 | 80 |
* Bonemeal and Vampire Dust appear in two identically-named variants (two separate stacks in the inventory) so they can be combined with themselves providing a potion with all 4 effects at once.
Rare Ingredients[edit]
These ingredients are of limited value for alchemy: some of them can never be used for alchemy purposes (even though the game considers them to be ingredients); some have alchemy effects with limited value; some have a very limited number of possible samples. None of these ingredients are found randomly, either in containers or in merchants' inventories. If the notes mention that the ingredient is quest-specific, then that ingredient is tagged as a Quest Item and therefore does not appear in the alchemy menus.
Ingredient Name | Primary Effect | Secondary Effect | Tertiary Effect | Quaternary Effect | |||
---|---|---|---|---|---|---|---|
Ashes of Hindaril 000977DD |
Quest-specific ingredient collected from the corpse of Hindaril in Redwater Slough. Its properties are the same as regular Vampire Dust. Needed for Vampire Cure. | ||||||
Silence | Resist Disease | Frost Damage | Invisibility | 4 | 0.1 | ||
Beating HeartMR xx001AF2 |
Collected from the corpse of Msirae Faythung, Mehrunes' Champion, who is added by the Mehrunes' Razor official download. The script effect gives you Porphyric Hemophilia. However, the alchemical uses of script effects are limited (see Special Effects Potions). | ||||||
Cannibal Consumption (Script Effect) | 25 | 2 | |||||
Bonemeal 00048734 |
Only found on the seven Deranged Zombies in Bleak Flats Cave. | ||||||
Damage Fatigue | Resist Fire | Fortify Luck | Night-Eye | 5 | 0.2 | ||
ChokeberryVL xx009BFE |
Harvested from Chokeberry Vines, which are only found in the Garden of Venomgrowth added by the Vile Lair official download. The script effect kills any non-essential characters who eat them, similar to Poisoned Apples. However, the alchemical uses of script effects are limited (see Special Effects Potions). | ||||||
Poison Fruit (Script Effect) | 1 | 0.1 | |||||
Human Heart* 00071F36 / 000CD51C |
Cannot be collected from dead humans, and therefore there are only five available Human Hearts, two in each of Cadlew Chapel and Fort Farragut and one in the basement of Claudius Arcadia's Talos Plaza house. | ||||||
Restore Health | Shock Shield | Damage Magicka | Silence | 40 / 25 | 5 / 2 | ||
Human Skin 00071F35 |
Cannot be collected from dead humans, and therefore there are only two available samples, in Claudius Arcadia's cellar in the Talos Plaza District and in the Leyawiin Mages Guild. | ||||||
Damage Magicka | Resist Shock | Reflect Damage | Damage Health | 5 | 1.5 | ||
Jumbo Potato 00177A2A |
Quest-specific ingredient collected from the corpse of a unique Ogre near Faregyl Inn. Its properties are the same as regular Potatoes. Return them to S'jirra to get her famous potato bread during The Potato Snatcher. There are six Jumbo Potatoes, but S'jirra reclaims all of them. | ||||||
Restore Fatigue | Shield | Burden | Frost Shield | 1 | 0 | ||
Nirnroot 0004E940 |
Harvested from Nirnroot Plants, which are found near water across Cyrodiil. Unlike all other plants in the game, Nirnroot Plants do not regrow. Nirnroot is needed for Seeking Your Roots. In theory, Nirnroot samples can be used for alchemy, but the number of possible poisons is very limited. | ||||||
Drain Health | Drain Fatigue | Drain Agility | Drain Speed | 0 | 0.2 | ||
Painted Troll Fat 0009209E |
Collected from the Painted Trolls in A Brush with Death. There are only six Painted Trolls, and therefore only six samples of Painted Troll Fat can be acquired. However, you are free to use all six for alchemy. | ||||||
Fortify Magicka | Restore Health | Fortify Health | Restore Magicka | 75 | 2 | ||
Pinarus' Prize Minotaur Horn 000CBD45 |
A unique ingredient that is found in the basement of Gweden Farm during The Siren's Deception. Its properties are identical to regular Minotaur Horns. It was apparently stolen from Pinarus by the Sirens in Anvil, but there is no way to return it to him. You can use it for alchemy. | ||||||
Restore Willpower | Burden | Fortify Endurance | Resist Paralysis | 55 | 5 | ||
Poisoned Apple 000918F0 |
A rare type of apple used by the Dark Brotherhood to assassinate people. There are only a few samples (including one cache in Fort Farragut). The script effect kills any non-essential characters who eat them. However, the alchemical uses of script effects are limited (see Special Effects Potions). | ||||||
Deadly Poison (Script Effect) | 300 | 0 | |||||
Rat Poison 00026B08 |
Only available in two places: pickpocket one from Ri'Bassa in Border Watch, or steal one from Ri'Bassa's house. It can be used during Sheogorath's Daedric Quest to kill the town's sheep. If you keep the poison instead, it has little value. Eating it has no effect, and the alchemical uses of script effects are limited (see Special Effects Potions). | ||||||
Rat Poison (Script Effect) | 0 | 1 | |||||
Refined Frost Salts 00022F1A |
Sold by Julienne Fanis in the Arcane University during Tears of the Savior. Its alchemy effects are the same as regular Frost Salts, but in a different order. You need one to enter the Frostfire Glade; after the quest is over, the extras can be used for alchemy. | ||||||
Frost Damage | Frost Shield | Resist Fire | Silence | 40 | 0.1 | ||
Rumare Slaughterfish Scales 00185FE2 |
A quest-specific ingredient collected from the corpses of Rumare Slaughterfish, which are found in Lake Rumare east of Weye. You need to give Aelwin Merowald in Weye twelve samples to receive your reward for Go Fish. Its attributes are the same as regular Scales. | ||||||
Damage Willpower | Water Breathing | Damage Health | Water Walking | 2 | 0 | ||
Unicorn Horn 0001EC5B |
Quest-specific ingredient collected from the corpse of the Unicorn, a unique creature found in Harcane Grove. It is needed for Hircine's Daedric Quest. | ||||||
Fortify Health | 0 | 1.5 | |||||
Vampire Dust 0004872C |
Found on the corpses of the Bloodcrust Cavern vampires during Information At A Price. Its alchemy effects are the same as regular Vampire Dust. It is needed as proof of the destruction of the vampires during this quest, but afterwards it can be used for alchemy. | ||||||
Silence | Resist Disease | Frost Damage | Invisibility | 50 | 0.1 |
* There are two types of Human Heart with different value and weight but with the same alchemy effects.
[edit]
These ingredients exist only in the Construction Set and are not normally available in the game.
Ingredient Name | Primary Effect | Secondary Effect | Tertiary Effect | Quaternary Effect | |||
---|---|---|---|---|---|---|---|
Carrot of Seeing 00082DE2 |
Identical to a regular carrot. Its editor ID of DarkCarrot shows that it would've been related to the Dark Brotherhood in some way. |
||||||
Restore Fatigue | Night-Eye | Fortify Intelligence | Damage Endurance | 1 | 0.3 | ||
Imp Fluid 000549BE |
Meant to be collected from the corpse of the Juicy Imp, which also only appears in the Construction Set, not in game. Its editor ID FG0xxxImpFluid shows that it would've been related to a Fighters Guild quest, likely a very early testing quest. |
||||||
Damage Health | 12 | 0 |