Oblivion:Damage Health
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Damage Health | |
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School | Destruction |
Type | Offensive |
Effect ID | DGHE |
Base Cost | 12.0 |
Barter Factor | 0 |
Availability (Click on any item for details) |
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Spells Custom Potions Built-In Potions Scrolls Sigil Stones Staves Arrows |
Damage Health M points for D seconds
Reduce the value of the target's Health by M points each second for D seconds. (The duration is 1 second if not specified). The total damage is MxD points. Health can be magically restored.
Notes[edit]
- This effect can be gained for spell making and enchanting via spells, choosing the Serpent Birthsign, or the Serpent Stone Doomstone.
See also[edit]
Sections:
- Drain vs. Damage vs. Absorb: A comparison of these similar effects.
Related effects:
- Absorb Health, Drain Health, Fortify Health, Restore Health
- Damage Attribute, Damage Fatigue, Damage Magicka
- Fire Damage, Frost Damage, Shock Damage
Alchemy Ingredients[edit]
The following alchemy ingredients can be used to create a poison of Damage Health:
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