Legends:Agility

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LG-icon-Agility.png

Agility is one of the five attributes currently present in Legends. The official description is:

Agility creatures prefer to avoid fair fights, using poison and precision to take down larger foes or cover and movement abilities to sneak past them entirely.

Cards[edit]

Name Type (Subtype) Magicka Power Health Rarity Text
An-Xileel Invader An-Xileel Invader Creature (Argonian) 4 5 3 1Common Common
Apex Predator Apex Predator Creature (Khajiit) 5 5 5 3Epic Epic When Apex Predator moves, deal 2 damage to your opponent and you gain 2 health.
At the end of your turn, if there are no enemy creatures in this lane, move Apex Predator.
Arenthia Guerrilla Arenthia Guerrilla Creature (Wood Elf) 3 3 4 1Common Common Lethal on your opponent's turn.
Arenthia Swindler Arenthia Swindler Creature (Khajiit) 3 2 2 3Epic Epic Summon: Steal all items from an enemy creature.
Arrow in the Knee Arrow in the Knee Action 1 1Common Common Shackle a creature and deal 1 damage to it.
Ash Oppressor Ash Oppressor Creature (Ash Creature) 3 4 3 1Common Common Summon: If you have a creature with 5 power or more, Shackle an enemy creature.
Assassin Beetle Assassin Beetle Creature (Beast) 5 2 2 2Rare Rare Prophecy
Summon:
Play a Prophecy from your hand.
Astrid Astrid Creature (Nord) 3 2 3 4Legendary Legendary Lethal
Friendly Lethal creatures have "Slay: Put a Completed Contract into your hand."
Awakened Dreamer Awakened Dreamer Creature (Dark Elf) 2 2 3 2Rare Rare At the end of your turn, if you have a creature with 5 power or more, Awakened Dreamer gains +1/+1.
Baandari Bruiser Baandari Bruiser Creature (Khajiit) 3 3 2 1Common Common Pilfer: +3/+0
Baandari Opportunist Baandari Opportunist Creature (Khajiit) 1 1 1 3Epic Epic Charge
Pilfer: Shuffle a Baandari Opportunist with "Summon: Draw a card" into your deck.
Back-Alley Footpad Back-Alley Footpad Creature (Dark Elf) 0 1 1 1Common Common Summon: Give a creature Cover.
Back-Alley Rogue Back-Alley Rogue Creature (Dark Elf) 4 5 3 2Rare Rare Summon: Steal Cover from another creature.
Barter Barter Action 2 3Epic Epic Trade a card in your hand for a random card in your opponent's hand.
Berne Clan Nightstalker Berne Clan Nightstalker Creature (Vampire) 5 5 3 4Legendary Legendary Summon: Secretly choose an enemy creature.
Last Gasp: Destroy the chosen creature.
Bewildering Speed Bewildering Speed Action 1 2Rare Rare Move a friendly creature in each lane and give them +1/+1.
Bitterfish Witch Bitterfish Witch Creature (Goblin) 3 2 2 1Common Common Prophecy
Summon: Give a creature -1/-1.
Blacksap Protector Blacksap Protector Creature (Wood Elf) 3 3 3 2Rare Rare Prophecy, Guard
Blades Flanker Blades Flanker Creature (Nord) 4 4 3 1Common Common Summon: Give a creature in the other lane +2/+0.
Blades Stalwart Blades Stalwart Creature (Breton) 4 3 5 3Epic Epic Slay: Blades Stalwart gains power equal to her health.
Blighted Werebat Blighted Werebat Creature (Beast) 5 4 4 3Epic Epic Drain
At the end of your turn, if you have a creature with 5 power or more, deal 2 damage to your opponent.
Blood Sacrament Blood Sacrament Action 3 2Rare Rare Betray
Deal 2 damage to your opponent and gain 2 health.
Bloody Hand Chef Bloody Hand Chef Creature (Goblin) 2 2 2 4Legendary Legendary When you reduce an enemy creature's power or health with an effect, Bloody Hand Chef gains that much power or health.
Brotherhood Sanctuary Brotherhood Sanctuary Support 1 2Rare Rare Ongoing
When a friendly creature Slays, it receives its reward an extra time.
Brotherhood Slayer Brotherhood Slayer Creature (Wood Elf) 3 3 3 1Common Common Prophecy
Slay: Put a Completed Contract into your hand.
Brotherhood Suspect Brotherhood Suspect Creature (Argonian) 1 2 4 3Epic Epic Last Gasp: Your opponent draws a Completed Contract.
Brynjolf Brynjolf Creature (Nord) 5 4 5 4Legendary Legendary Drain
When a friendly creature Pilfers or Drains, gain 1 magicka this turn.
Camoran Scout Leader Camoran Scout Leader Creature (Wood Elf) 5 2 2 3Epic Epic Summon: Summon a 2/2 Wood Elf Scout with Charge in each lane with a Wounded enemy creature.
Caravan Enforcer Caravan Enforcer Creature (Khajiit) 2 2 2 1Common Common When Caravan Enforcer moves, he gains +1/+1.
Cartel Bruiser Cartel Bruiser Creature (Khajiit) 5 4 4 1Common Common Pilfer: +2/+2
Chaurus Chaurus Creature (Chaurus) 4 4 4 1Common Common
Chaurus Breeding Pit Chaurus Breeding Pit Action 10 3Epic Epic Summon a Chaurus Reaper in each lane.
Chaurus Reaper Chaurus Reaper Creature (Chaurus) 7 5 4 1Common Common Summon: Give all enemy creatures in this lane -1/-1.
Cliff Racer Cliff Racer Creature (Reptile) 5 4 4 2Rare Rare Charge
Cliff Racer Onslaught Cliff Racer Onslaught Action 9 4Legendary Legendary Summon a 4/4 Cliff Racer with Charge in each lane. Your opponent summons a 0/1 Target with Guard in each lane.
Cliff Strider Cliff Strider Creature (Reptile) 4 3 4 3Epic Epic Charge
Can't attack your opponent. At the end of your turn, if there are no enemy creatures in this lane, move Cliff Strider.
Clockwork Scorpion Clockwork Scorpion Creature (Fabricant) 6 3 7 1Common Common Drain, Lethal
Cog Collector Cog Collector Creature (Khajiit) 2 1 2 3Epic Epic Pilfer: Add a gear to Cog Collector.
Last Gasp: Summon a random Neutral creature with cost equal to the number of gears on Cog Collector.
Corinthe Brawler Corinthe Brawler Creature (Khajiit) 5 4 4 2Rare Rare Wax: +1/+1 and your opponent can't target Corinthe Brawler with actions.
Wane: Gain 1 magicka this turn for each enemy creature in this lane.
Cornerclub Gambler Cornerclub Gambler Creature (Wood Elf) 3 4 3 3Epic Epic Summon: You must discard a card.
At the start of your turn, draw two cards and Cornerclub Gambler loses this ability.
Crazed Hunger Crazed Hunger Creature (Daedra) 2 0 2 1Common Common Charge
Crazed Hunger has +2/+0 on your turn.
Curse Curse Action 0 2Rare Rare Give a creature -1/-1.
Cyriel Cyriel Creature (Wood Elf) 3 3 3 4Legendary Legendary Pilfer: Reduce the cost of the top card of your deck by 3.
Daedric Titan Daedric Titan Creature (Daedra) 5 6 4 3Epic Epic While you have another creature in each line, Daedric Titan has Drain and your opponent can't target it with actions.
Daring Cutpurse Daring Cutpurse Creature (Khajiit) 2 2 2 1Common Common Prophecy
Pilfer: +1/+1
Daring Heist Daring Heist Action 3 2Rare Rare Draw two cards.
Daring Heist can't be played unless a creature in each lane damaged your opponent this turn.
Dead Drop Dead Drop Action 0 2Rare Rare Give a friendly creature "Slay: Put a Completed Contract into your hand" this turn. It may move to attack creatures in the other lane this turn.
Debilitate Debilitate Action 7 3Epic Epic Give all creatures -2/-2.
Empower: Costs 1 less.
Deepwood Trapper Deepwood Trapper Creature (Dark Elf) 1 1 3 3Epic Epic Guard
Shackle creatures damaged by Deepwood Trapper.
Deranged Corprus Deranged Corprus Creature (Ash Creature) 2 0 1 1Common Common Deranged Corprus has +5/+0 on your turn.
Deshaan Avenger Deshaan Avenger Creature (Dark Elf) 4 3 3 2Rare Rare Last Gasp: Summon a 3/3 Deshaan Sneak.
Devious Bandit Devious Bandit Creature (Khajiit) 6 3 3 4Legendary Legendary Summon: Deal 3 damage to your opponent and you gain 3 health.
Devious Bandit has the Pilfer abilities of all your creatures.
Dominion Oathman Dominion Oathman Creature (High Elf) 1 2 2 1Common Common Summon: If you have a...
Willpower card in play, Drain.
Intelligence card in play, deal 2 damage to your opponent.
Dovah of the Voice Dovah of the Voice Creature (Dragon) 7 6 4 1Common Common Last Gasp: Put a random Shout into your hand.
Dragonguard Outcast Dragonguard Outcast Creature (Imperial) 3 1 3 2Rare Rare Lethal
Summon: Dragonguard Outcast has Cover until she attacks.
Drain Blood Drain Blood Action 4 1Common Common Betray
Give a creature -2/-2.
Drain Vitality Drain Vitality Action 1 1Common Common Shout
Level 1: Give an enemy creature -1/-1.
Level 2: Give an enemy creature -2/-2.
Level 3: Give all enemy creatures in a lane -2/-2.
Dres Spy Dres Spy Creature (Dark Elf) 0 1 1 1Common Common Summon: Look at the top card of your deck. You may discard it.
Dune Smuggler Dune Smuggler Creature (Khajiit) 3 3 1 2Rare Rare Summon: Move another friendly creature in this lane.
When a friendly creature moves, give it +1/+1.
Dune Stalker Dune Stalker Creature (Khajiit) 2 3 1 2Rare Rare Prophecy
Summon: Move another friendly creature in this lane.
Dunmer Tyro Dunmer Tyro Creature (Dark Elf) 3 1 4 1Common Common Charge
Veteran: +2/+0
Dust Eater Skirmisher Dust Eater Skirmisher Creature (Goblin) 1 2 1 2Rare Rare When Dust Eater Skirmisher takes damage from a creature, give that creature -1/-1.
Eager Torturer Eager Torturer Creature (Imperial) 3 2 2 1Common Common When you sacrifice a creature, Eager Torturer gains +2/+2.
Eclipse Baroness Eclipse Baroness Creature (Dark Elf) 8 5 5 3Epic Epic Summon and Last Gasp: Draw a card and reduce its cost by 2.
Elder Centaur Elder Centaur Creature (Centaur) 5 5 4 3Epic Epic After Elder Centaur attacks, give him Cover.
Eldergleam Matron Eldergleam Matron Creature (Spriggan) 3 4 2 2Rare Rare Summon: Put a random Animal into your hand.
Elixir of Light Feet Elixir of Light Feet Support 2 2Rare Rare Uses: 3
Activate: Give a creature Cover.
Elytra Noble Elytra Noble Creature (Elytra) 6 4 6 1Common Common Lethal
Embassy Disguise Embassy Disguise Item 2 2Rare Rare +0/+1
Summon: Draw a card.
The wielder has Cover until it attacks.
Empire Dreadmage Empire Dreadmage Creature (Imperial) 7 7 5 1Common Common Summon: If you have another creature in each lane, give a creature -2/-2.
Feasting Vulture Feasting Vulture Creature (Beast) 3 3 2 2Rare Rare Summon: +2/+2 if a creature died this turn.
Felldew Felldew Action 2 1Common Common Give a creature Lethal this turn.
Fighters Guild Recruit Fighters Guild Recruit Creature (Argonian) 2 1 2 1Common Common Prophecy, Guard, Lethal
Finish Off Finish Off Action 2 1Common Common Destroy a Wounded enemy creature.
Fleeting Apparition Fleeting Apparition Action 5 3Epic Epic Betray
Summon a random creature from your deck that costs 3 or less to a random lane. Unsummon it at the end of your turn.
Fresh Start Fresh Start Action 6 1Common Common Draw three cards.
Gentleman Jim Stacey Gentleman Jim Stacey Creature (Redguard) 7 5 4 4Legendary Legendary Summon: Your opponent chooses a card in their hand and gives it to you.
Giant Bat Giant Bat Creature (Beast) 3 2 2 1Common Common Charge, Drain
Giant Snake Giant Snake Creature (Reptile) 5 3 3 3Epic Epic Summon: Shackle all enemy creatures in this lane.
Glass Greaves Glass Greaves Item 1 1Common Common +1/+1
Plot: Reduce the cost of a random card in your hand by 1.
Gloomlurker Gloomlurker Creature (Falmer) 2 3 1 1Common Common Prophecy
Summon: Give a creature Cover.
Goblin Skulk Goblin Skulk Creature (Goblin) 3 2 3 2Rare Rare Pilfer: Draw a random 0-cost card from your deck.
Grand Ball Grand Ball Action 2 2Rare Rare Move all friendly creatures
Greatwood Elder Greatwood Elder Creature (Spriggan) 5 4 5 2Rare Rare Guard
If Greatwood Elder is in your hand at the start of your first turn, gain 1 magicka this turn.
Green Pact Stalker Green Pact Stalker Creature (Wood Elf) 4 3 4 2Rare Rare Guard
Summon: +2/+2 if there is a Wounded enemy creature in this lane.
Green-Touched Spriggan Green-Touched Spriggan Creature (Spriggan) 5 1 5 3Epic Epic When you gain health, Green-Touched Spriggan gains that much power.
Greenheart Knight Greenheart Knight Creature (Wood Elf) 3 1 5 1Common Common Charge
Guar Stablemaster Guar Stablemaster Creature (Dark Elf) 3 3 3 1Common Common Summon: +1/+1 and Guard if you have an Animal.
Helstrom Footpad Helstrom Footpad Creature (Argonian) 2 3 2 1Common Common
Hidden Trail Hidden Trail Support 4 3Epic Epic Ongoing
Summon: All Field Lanes become Shadow Lanes.
Friendly creatures have +1/+0.
Highland Lurcher Highland Lurcher Creature (Lurcher) 6 7 5 1Common Common
House Kinsman House Kinsman Creature (Dark Elf) 3 3 2 3Epic Epic Last Gasp: Deal 3 damage to your opponent and gain 3 health.
Hulking Scalon Hulking Scalon Creature (Grummite) 10 10 10 3Epic Epic Immune to Lethal.
Immune to Shackle.
Your opponent can't target Hulking Scalon with actions.
Illicit Butcher Illicit Butcher Creature (Wood Elf) 4 4 3 1Common Common Summon: Consume a creature to Shackle an enemy creature.
Imbued Bosmer Imbued Bosmer Creature (Wood Elf) 1 1 1 1Common Common Lethal
When Imbued Bosmer is Consumed, give the consuming creature +1/+1 and Lethal.
Inspiring Soldier Inspiring Soldier Creature (Dark Elf) 2 3 2 1Common Common Veteran: Summon a 1/1 Recruit.
Invoker of the Hist Invoker of the Hist Creature (Argonian) 6 3 6 4Legendary Legendary Veteran: Restore your magicka.
Knowledge Plagiarist Knowledge Plagiarist Creature (Dark Elf) 4 1 2 2Rare Rare Summon: Knowledge Plagiarist steals an item from your opponent's discard pile and equip it.
Lady Syl's Cruelty Lady Syl's Cruelty Action 2 2Rare Rare Sacrifice a creature to gain magicka this turn equal to its power.
Leaflurker Leaflurker Creature (Wood Elf) 5 4 3 3Epic Epic Summon: Destroy a Wounded creature.
Leafwater Blessing Leafwater Blessing Action 2 3Epic Epic Give a creature +1/+1.
When you gain health, draw Leafwater Blessing from your discard pile.
Lockpick Lockpick Action 2 2Rare Rare Either put another Lockpick into your hand or draw a card and reduce its cost by 2, chosen randomly.
Mad Dash Mad Dash Action 2 1Common Common Move a friendly creature, then give it +1/+1 for each enemy creature in its lane.
Malefic Wreath Malefic Wreath Action 3 2Rare Rare Give a creature -2/-2.
Mausoleum Delver Mausoleum Delver Creature (Khajiit) 4 2 5 3Epic Epic Charge
Pilfer:
Steal a card from your opponent's discard pile to yours.
Moon Sugar Smuggler Moon Sugar Smuggler Creature (Khajiit) 1 1 1 2Rare Rare Last Gasp: Gain 2 magicka this turn.
Moonlight Werebat Moonlight Werebat Creature (Beast) 4 4 2 3Epic Epic Prophecy, Drain
Moonphase Suthay Moonphase Suthay Creature (Khajiit) 3 2 2 1Common Common Wax: +1/+1 and Drain.
Wane: Draw a card.
Morag Tong Aspirant Morag Tong Aspirant Creature (Dark Elf) 1 2 1 4Legendary Legendary Slay: Summon a Morag Tong Aspirant.
Morag Tong Assassin Morag Tong Assassin Creature (Dark Elf) 2 3 2 2Rare Rare Summon: Summon a 0/1 Target with Guard for your opponent.
Slay: +1/+1
Mountain Lion Mountain Lion Creature (Beast) 3 4 3 1Common Common Summon: Gain 1 magicka this turn.
Mournhold Guardian Mournhold Guardian Creature (Dark Elf) 1 2 1 1Common Common Guard
Mournhold Traitor Mournhold Traitor Creature (Dark Elf) 2 4 4 3Epic Epic Last Gasp: Your opponent summons a 2/1 Mournhold Guardian with Guard.
Move in Shadows Move in Shadows Action 0 2Rare Rare Move a friendly creature. It moves again at the end of the turn.
Murkwater Butcher Murkwater Butcher Creature (Goblin) 3 3 2 1Common Common If Murkwater Butcher is in your hand during your first turn, reduce his cost to 1.
Murkwater Goblin Murkwater Goblin Creature (Goblin) 0 0 1 1Common Common Murkwater Goblin has +2/+0 on your turn.
Murkwater Guide Murkwater Guide Creature (Goblin) 3 4 2 1Common Common Treasure Hunt - 0-cost card: Put a copy of the "treasure" into your hand.
Murkwater Savage Murkwater Savage Creature (Goblin) 3 2 2 2Rare Rare When you summon another Agility creature, Murkwater Savage gains +1/+1.
Murkwater Scourge Murkwater Scourge Creature (Goblin) 4 3 1 3Epic Epic Summon and Last Gasp: Put a Curse into your hand.
Murkwater Shaman Murkwater Shaman Creature (Goblin) 4 3 3 3Epic Epic At the start of your turn, put a Curse into your hand.
Murkwater Skirmisher Murkwater Skirmisher Creature (Goblin) 4 4 4 3Epic Epic Summon: Give all other friendly Goblins +2/+2.
Murkwater Witch Murkwater Witch Creature (Goblin) 2 1 1 2Rare Rare Guard
Summon: Give a creature -1/-1.
Naryu Virian Naryu Virian Creature (Dark Elf) 6 6 6 4Legendary Legendary Summon: Summon a 0/1 Target with Guard for your opponent in each lane.
Friendly creatures have "Slay: +1/+1 and Lethal."
Necrom Mastermind Necrom Mastermind Creature (Dark Elf) 5 5 4 4Legendary Legendary Summon: Trigger the Last Gasp of each friendly creature.
Nest of Vipers Nest of Vipers Action 10 4Legendary Legendary Fill a lane with Territorial Vipers.
Nightprowler Nightprowler Creature (Falmer) 6 5 3 2Rare Rare When Nightprowler gains Cover, draw a card.
Nimble Ally Nimble Ally Creature (Wood Elf) 3 3 3 1Common Common Summon: +1/+1 and Lethal if the top card of your deck is Agility.
Nix-Hound Nix-Hound Creature (Beast) 4 3 2 1Common Common Prophecy
Summon: Shackle
each enemy creature with less power than Nix-Hound.
Nix-Hound Fabricant Nix-Hound Fabricant Creature (Fabricant) 4 3 3 1Common Common Drain
Summon: If you have a Neutral card in play, Shackle an enemy creature.
Nix-Ox Nix-Ox Creature (Beast) 7 5 5 1Common Common Summon: Gain 5 magicka this turn.
Obstinate Goat Obstinate Goat Creature (Beast) 2 3 2 2Rare Rare Summon: If the top card of your deck is an Animal, draw it. Otherwise, put it on the bottom.
Pahmar-raht Renegade Pahmar-raht Renegade Creature (Khajiit) 5 4 6 3Epic Epic Slay: Draw a card.
Palace Prowler Palace Prowler Creature (Khajiit) 1 1 1 1Common Common Drain
Pilfer: Gain 1 magicka this turn.
Paralyze Paralyze Action 0 1Common Common Shackle an enemy creature.
Preying Elytra Preying Elytra Creature (Elytra) 4 2 4 2Rare Rare Summon: Choose an enemy creature.
When Preying Elytra damages the chosen creature, draw two cards.
Quin'rawl Burglar Quin'rawl Burglar Creature (Khajiit) 6 4 4 4Legendary Legendary Drain
Pilfer: +4/+4
Ransack Ransack Action 6 2Rare Rare Prophecy
Deal 3 damage and gain 3 health.
Razum-Dar Razum-Dar Creature (Khajiit) 7 4 3 4Legendary Legendary Charge
Draw a copy of the first card your opponent draws each turn.
Rebellion General Rebellion General Creature (Khajiit) 4 4 4 4Legendary Legendary Wax: +1/+0 and trigger the Wax of each non-Rebellion General friendly creature.
Wane: +0/+1 and trigger the Wane of each non-Rebellion General friendly creature.
Rimmen Purveyor Rimmen Purveyor Creature (Dark Elf) 4 4 4 3Epic Epic Summon: Consume a creature. Reduce the cost of each creature in your deck that shares a type with that creature by 1.
Ring of Namira Ring of Namira Support 7 4Legendary Legendary Ongoing
When you gain health, deal that much damage to your opponent.
Ruthless Freebooter Ruthless Freebooter Creature (Khajiit) 2 2 2 1Common Common Treasure HuntDrain: +1/+1 and Drain.
Treasure HuntLethal: +1/+1 and Lethal.
Sai Sahan Sai Sahan Creature (Redguard) 7 6 3 4Legendary Legendary Immune to Wounded enemy creatures.
Summon: Give all enemy creatures -1/-1.
Sails-Through-Storms Sails-Through-Storms Creature (Argonian) 6 5 5 4Legendary Legendary Pilfer: Summon the top creature of your deck.
Sanctuary Pet Sanctuary Pet Creature (Spider) 3 2 2 1Common Common Lethal
Summon: Shackle an enemy creature in this lane.
Serpentine Stalker Serpentine Stalker Creature (Dragon) 4 4 4 4Legendary Legendary Slay: +2/+0
May move to attack creatures in the other lane.
Shadow Shift Shadow Shift Action 1 1Common Common Move a friendly creature.
Draw a card.
Shadowgreen Elder Shadowgreen Elder Creature (Spriggan) 7 5 5 3Epic Epic Summon: Give other friendly Spriggans and Animals +2/+2.
Shadowmarking Shadowmarking Action 3 3Epic Epic Look at the top three cards of your deck. Choose one to put into your opponent's hand and draw the other two.
Shadowmaster Shadowmaster Creature (Falmer) 3 3 3 3Epic Epic Summon: Give a friendly creature Cover. Your opponent can't target it with actions until your next turn.
Shadowscale Hunter Shadowscale Hunter Creature (Argonian) 3 4 3 2Rare Rare Veteran: Move.
Shadowscale Partisan Shadowscale Partisan Creature (Argonian) 3 2 2 1Common Common Lethal
Summon: +0/+2 if you have another creature with Lethal.
Shearpoint Dragon Shearpoint Dragon Creature (Dragon) 6 4 4 2Rare Rare Summon: Give a creature -2/-2.
When you reduce a creature's power or health with another effect, reduce it by an extra 1.
Sightless Skulk Sightless Skulk Creature (Falmer) 4 4 3 1Common Common Summon: Draw a card if you have two other Agility creatures.
Silt Strider Silt Strider Creature (Beast) 2 0 4 2Rare Rare Prophecy, Guard
Summon:
Move a friendly creature to this lane.
Skooma Racketeer Skooma Racketeer Creature (Khajiit) 3 2 2 2Rare Rare Summon: Give a creature Lethal.
Skooma Underboss Skooma Underboss Creature (Khajiit) 2 2 3 1Common Common Friendly Pilfer abilities are also Slay abilities.
Slinking Jackal Slinking Jackal Creature (Beast) 2 4 2 1Common Common
Sly Marshblade Sly Marshblade Creature (Argonian) 2 3 2 2Rare Rare Last Gasp: Draw a card if you have 7 or more max magicka.
Smuggler's Haul Smuggler's Haul Action 6 3Epic Epic Put four random 0-cost cards into your hand.
Snake Tooth Necklace Snake Tooth Necklace Item 2 2Rare Rare +1/+1
Summon: Give the wielder Drain this turn.
Snowy Sabre Cat Snowy Sabre Cat Creature (Beast) 5 3 7 3Epic Epic May attack an extra time each turn.
Soulrest Marshal Soulrest Marshal Creature (Argonian) 6 4 4 2Rare Rare Summon: If you have more health than your opponent, the next card you play this turn costs 6 less.
Spider Daedra Spider Daedra Creature (Daedra) 8 4 2 4Legendary Legendary Summon: Fill your lanes with 2/1 Spiderlings.
Last Gasp: Destroy all friendly Spiderlings.
Spider Lair Spider Lair Support 7 3Epic Epic Ongoing
At the start of your turn, summon a random Spider.
Spoils of War Spoils of War Action 5 1Common Common Draw two cards.
Empower: Costs 1 less.
Suran Pawnbroker Suran Pawnbroker Creature (Dark Elf) 2 2 3 2Rare Rare Plot: Put a random 0-cost card into your hand.
Suthay Bootlegger Suthay Bootlegger Creature (Khajiit) 2 1 5 2Rare Rare Guard
Summon: Another friendly creature ignores Guards this turn.
Swift Strike Swift Strike Action 3 2Rare Rare Give a creature an extra attack this turn.
Swims-at-Night Swims-at-Night Creature (Argonian) 4 2 2 4Legendary Legendary Summon: Put a random 0-cost card into your hand.
After you play a 0-cost card, Swims-at-Night gains +1/+1.
Swindler's Market Swindler's Market Support 3 2Rare Rare Ongoing
When you play a 0-cost card, deal 1 damage to your opponent and gain 1 health.
Tazkad the Packmaster Tazkad the Packmaster Creature (Goblin) 9 6 6 4Legendary Legendary Breakthrough, Charge
Last Gasp: Summon a 4/4 Durzog.
Telvanni Oathman Telvanni Oathman Creature (Dark Elf) 5 4 4 1Common Common Summon: If you have a...
Intelligence card in play, draw a random action from your deck.
Endurance card in play, summon a Risen Dead in each lane.
Tenarr Zalviit Nightstalker Tenarr Zalviit Nightstalker Creature (Khajiit, Vampire) 2 3 4 2Rare Rare At the start of your turn, Consume a creature. If you can't, sacrifice Tenarr Zalviit Nightstalker.
Tenmar Swiftclaw Tenmar Swiftclaw Creature (Khajiit) 4 2 2 3Epic Epic Pilfer: +1/+1
May attack an extra time each turn.
Territorial Viper Territorial Viper Creature (Reptile) 4 1 1 2Rare Rare Charge, Lethal
The Gray Fox The Gray Fox Creature 5 4 4 4Legendary Legendary Summon: Draw a card from you opponent's discard pile.
Pilfer: Reveal a random unrevealed card from your opponent's hand.
The Ultimate Heist The Ultimate Heist Action 12 3Epic Epic Costs 3 less for each time you've Pilfered or Drained this turn.
Deal damage to your opponent destroying their front rune. Steal the card drawn from the rune. If it's a Prophecy, you may play it for free.
Thievery Thievery Action 3 1Common Common Deal 3 damage to your opponent and gain 3 health.
Thieves Guild Fence Thieves Guild Fence Creature (Khajiit) 3 3 2 4Legendary Legendary When you draw a card on your turn, reduce its cost by 1.
Thieves Guild Recruit Thieves Guild Recruit Creature (Argonian) 2 1 2 1Common Common Summon: Draw a card. If it costs 7 or more, reduce its cost by 1.
Thieves' Den Thieves' Den Support 4 4Legendary Legendary Ongoing
Friendly creatures have "Pilfer: +1/+1."
Torval Crook Torval Crook Creature (Khajiit) 4 1 4 3Epic Epic Charge
Pilfer: Gain 2 magicka this turn.
Torval Extortionist Torval Extortionist Creature (Khajiit) 5 7 5 2Rare Rare Slay: Gain magicka this turn equal to the slain creature's cost.
Twin Lamps Consul Twin Lamps Consul Creature (Argonian) 3 2 4 1Common Common Plot: Lethal and Guard.
Ungolim the Listener Ungolim the Listener Creature (Wood Elf) 1 1 1 4Legendary Legendary Summon: Shuffle three Brotherhood Assassins into your deck.
Unicorn Unicorn Creature (Beast) 3 2 3 4Legendary Legendary Friendly creatures in this lane with less power than Unicorn have Charge.
Unrelenting Siege Unrelenting Siege Support 4 4Legendary Legendary Ongoing
Friendly creatures with 1 power may attack an extra time each turn.
Valenwood Sentry Valenwood Sentry Creature (Wood Elf) 4 4 3 1Common Common Prophecy, Guard
Varanis Courier Varanis Courier Creature (Dark Elf) 3 1 3 1Common Common Guard
Last Gasp: Draw a card.
Voracious Spriggan Voracious Spriggan Creature (Spriggan) 1 2 1 1Common Common Drain
Whispering Claw Strike Whispering Claw Strike Action 6 1Common Common Prophecy
Give an enemy creature -2/-2 and a friendly creature +2/+2.
Wild Beastcaller Wild Beastcaller Creature (Spriggan) 6 3 4 3Epic Epic Summon: Summon a random Animal.
Wild Boar Wild Boar Creature (Beast) 2 1 3 2Rare Rare Wild Boar can't gain Cover. At the start of your turn, Wild Boar moves and gains +1/+0.
Will-o-the-Wisp Will-o-the-Wisp Creature (Spirit) 2 3 2 1Common Common Drain
Woodland Lookout Woodland Lookout Creature (Wood Elf) 3 3 4 1Common Common When you summon a Dragon, gain 4 health.
Zephyr Zephyr Item 4 3Epic Epic -1/0
Summon: The wielder of Zephyr may attack an extra time each turn.