General:Jeff Browne
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Jeff Browne | |
---|---|
Role(s) | Level Designer |
Bethesda Softworks tenure | Aug 2005–Present[1] |
Jeff "Living The Dream" Browne[2] is the Lead Level Designer at Bethesda Game Studios, with credits on The Elder Scrolls and Fallout.[1]
Elder Scrolls Game Credits[edit]
- The Elder Scrolls IV: Oblivion — Additional Level Design[3]
- The Elder Scrolls IV: Oblivion: Mehrunes' Razor — Level Design[1]
- The Elder Scrolls IV: Oblivion: Knights of the Nine — Level Design[1]
- The Elder Scrolls IV: Oblivion: Shivering Isles — Level Design[4]
- The Elder Scrolls IV: Oblivion: Fighter's Stronghold — Level Design[1]
- The Elder Scrolls V: Skyrim — Lead Level Designer[5]
- The Elder Scrolls V: Skyrim: Dawnguard — Lead Level Designer[1]
- The Elder Scrolls V: Skyrim: Dragonborn — Lead Level Designer[1]
Known Contributions[edit]
- Mehrunes' Razor — Browne in collaboration with Joel Burgess created the entirety of the DLC, including all levels at Sundercliff Watch.[6]
- Knights of the Nine — Browne created a dungeon for the DLC, Fort Bulwark.[7]
- Skyrim — Some of his contributions to Skyrim include Bleak Falls Barrow, Helgen, Kagrenzel, Bthardamz, Angi's Camp, Eldergleam Sanctuary, and Volskygge.[8]