User:MrBlonde267
The UESPWiki – Your source for The Elder Scrolls since 1995
Hi! I'm not really here to edit the actual wiki, I'm just using my profile page as an interactive walkthrough to keep track of what I've done in Morrowind Oblivion. This place is better organized than the in-game journal.
Quests are sorted by where they are assigned or by which faction assigns them. There are 223 distinct quests in the original game (213 with journal entry, 10 without). The official downloads added 19 new quests total (18 with journal entry, 1 without). The Shivering Isles expansion added 35 (33 with journal entry, 2 without).
Contents
Main Quest[edit]
Tutorial: You must follow the secret escape route to escape the prison. ( 50 pts)Deliver the Amulet: You must deliver the Amulet of Kings to Jauffre in Weynon Priory.Find the Heir: Head to Kvatch to find the last heir.Breaking the Siege of Kvatch: You must help defeat the Daedra invaders and end the siege of Kvatch. ( 50 pts)(optional) The Battle for Castle Kvatch: Try to save the Count of Kvatch, and rid the city of any remaining Daedra.
Weynon Priory: Return to the Priory with Martin.The Path of Dawn: You must return to Baurus in the Imperial City to try to track down the stolen Amulet of Kings. ( 50 pts)Dagon Shrine: Find and infiltrate the Mythic Dawn's shrine.(optional) Attack on Fort Sutch: Help a group of soldiers close an Oblivion Gate (non-journal).
Spies: Track down those that have been spying on Cloud Ruler Temple.Blood of the Daedra: Locate a Daedric artifact for Martin. ( 50 pts)Bruma Gate: Help the Bruma guard close an Oblivion Gate just outside the city.(optional) Allies for Bruma: You are asked to bring in reinforcements for Bruma from the other towns.
Blood of the Divines: Recover the blood of a god for Martin.Miscarcand: Recover a Great Welkynd Stone for Martin.Defense of Bruma: Let a Great Oblivion Gate open outside of Bruma.Great Gate: Find the Great Sigil Stone and close the Great Gate before a Daedric siege engine invades Tamriel! ( 50 pts)Paradise: Enter Mankar's Paradise, and retrieve the Amulet of Kings.Light the Dragonfires: Escort Martin to the Temple of the One... but will you be able to crown him Emperor? ( 110 pts)Imperial Dragon Armor: Receive your reward for saving the world.
Knights of the Nine[edit]
PilgrimageKotN: Complete the Pilgrimage of the Nine Divines to show that you are worthy.The Shrine of the CrusaderKotN: Retrieve the Helm of the Crusader from Pelinal's lost shrine.Priory of the NineKotN: Retrieve the Cuirass of the Crusader from the Priory of the Nine.Nature's FuryKotN: Retrieve the Boots of the Crusader from the Shrine of Kynareth.The Path of the RighteousKotN: Retrieve the Mace of Zenithar from the Chapel of Zenithar in Leyawiin.Wisdom of the AgesKotN: Retrieve the Shield of the Crusader from Fort Bulwark.Stendarr's MercyKotN: Retrieve the Gauntlets of the Crusader from the Chapel of Stendarr in Chorrol.
The Faithful SquireKotN: Retrieve the Greaves of the Crusader from Lathon.The Sword of the CrusaderKotN: Retrieve the Sword of the Crusader and reconsecrate it.The Blessing of TalosKotN: Obtain the ninth relic: The Blessing of Talos.Umaril the UnfeatheredKotN: Defeat Umaril and kill him for good, in both the physical and spiritual planes.
Shivering Isles[edit]
A Door in Niben Bay: Cross the threshold of Madness. ( 20 pts)Through the Fringe of Madness: Get past the Gates of Madness. ( 20 pts)A Better Mousetrap: Activate the Resonator of Judgment.Baiting the Trap: Decide the fate of some greedy new adventurers in the Isles. ( 20 pts)Understanding Madness: Meet the Duke of Mania and the Duchess of Dementia and join their courts. ( 20 pts)Addiction: Return the Chalice of Reversal to Thadon, the Duke of Mania.The Lady of Paranoia: Investigate who wants Lady Syl, the Duchess of Dementia, assassinated.
The Cold Flame of Agnon: Choose sides in the battle at Cylarne to relight the hope of New Sheoth. ( 20 pts)Ritual of Accession: Become a Duke/Duchess in the Court of Madness.Ritual of Mania: Kill the Duke of Mania and take his place. ( 30 pts)Ritual of Dementia: Kill the Duchess of Dementia and take her place. ( 30 pts)
Retaking The Fringe: Defend The Fringe and stop the attackers.Rebuilding the Gatekeeper: Find all of the parts of the Gatekeeper and rebuild it. ( 20 pts)The Helpless Army: Save the Mazken/Aureal from the Knights of Order. ( 20 pts)Symbols of Office: Procure the two items needed to craft the Staff of Sheogorath.The Roots of Madness: Cleanse the Pools of Madness.The End of Order: Fight the last battle against the forces of order and Jyggalag. ( 50 pts)The Prince of Madness: End the Greymarch; get your rewards.
Factions[edit]
Fighters Guild[edit]
- The Stone of St. Alessia: The Stone of St. Alessia has been stolen from the Chapel of Talos in Bruma.
- Information Gathering: Bring Ajum-Kajin - a high-ranking Blackwood Company member - back to Modryn and "persuade" him to talk.
- Infiltration: Deceive your way into the Blackwood Company and discover why they are so powerful... or so crazy.
- The Hist: Return to Blackwood Company headquarters to destroy the source of their power and anyone that stands in your way.
Side Quests[edit]
Shivering Isles[edit]
- The Antipodean Hammer: Find Amber and Madness Ore for two rival Blacksmiths.
- The Museum of Oddities: Una Armina wants you to find "Oddities" for her museum.
- Taxonomy of Obsession: Help a Dunmer finish her research.
- Work is Never Done: Help Tove the Unrestful build a sky boat from calipers and tongs.
Miscellaneous[edit]
- All Quests — An alphabetical list of all the quests in Oblivion
- Leveled Item Quests — An alphabetical list of the quests which are rewarded with a leveled item
- Quest Timing — The best times to perform certain quests
- Unfinished Quests — Quests that were never properly completed by Bethesda