Oblivion:Mercenary
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The Mercenaries are a group of marauders who inhabit Fort Sutch before the Dark Brotherhood quest Bad Medicine begins.
All the mercenaries wear a leveled set of heavy armor comprising boots and cuirass, with a 25% chance of a heavy shield. In addition, they wear a random pair of lower-class pants and carry a leveled blade as their weapon.
Mercenaries[edit]
Dark07MercenaryMale2[edit]
Mercenary | |||
---|---|---|---|
Location | Fort Sutch | ||
Race | Nord | Gender | Male |
Level | PC-2 | Class | Marauder |
RefID | N/A | BaseID | 0007BA80 |
Other Information | |||
Health | 55 + (6+2.6)x(PC-3), PC=7-18 | ||
Magicka | 75 + 1.5x(PC-3) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Marauder |
Dark07MercenaryFemale4[edit]
Mercenary | |||
---|---|---|---|
Location | Fort Sutch | ||
Race | Orc | Gender | Female |
Level | PC-4 | Class | Marauder |
RefID | N/A | BaseID | 0007BA7F |
Other Information | |||
Health | 53 + (6+2.6)x(PC-5), PC=9-20 | ||
Magicka | 100 + 1.5x(PC-5) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Marauder |
Dark07MercenaryMale6[edit]
Mercenary | |||
---|---|---|---|
Location | Fort Sutch | ||
Race | Nord | Gender | Male |
Level | PC-4 | Class | Marauder |
RefID | N/A | BaseID | 0007BA7E |
Other Information | |||
Health | 55 + (6+2.6)x(PC-7), PC=11-22 | ||
Magicka | 75 + 1.5x(PC-7) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Marauder |
Dark07MercenaryFemale8[edit]
Mercenary | |||
---|---|---|---|
Location | Fort Sutch | ||
Race | Orc | Gender | Female |
Level | PC-8 | Class | Marauder |
RefID | N/A | BaseID | 0007BA7D |
Other Information | |||
Health | 53 + (6+2.6)x(PC-9), PC=13-24 | ||
Magicka | 100 + 1.5x(PC-9) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Marauder |
Dark07MercenaryMale10[edit]
Mercenary | |||
---|---|---|---|
Location | Fort Sutch | ||
Race | Nord | Gender | Male |
Level | PC-10 | Class | Marauder |
RefID | N/A | BaseID | 0007BA7C |
Other Information | |||
Health | 55 + (6+2.6)x(PC-11), PC=15-26 | ||
Magicka | 75 + 1.5x(PC-11) | ||
Responsibility | 0 | Aggression | 100 |
Faction(s) | Marauder |
Notes[edit]
- None of the mercenaries are guaranteed to appear. Six instances of the leveled list
Dark07Mercenary100
are present in the fort, which means it's theoretically possible for any one mercenary to appear six times.