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Oblivion:Agility

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Agility

Agility is the governing attribute for Marksman, Security, and Sneak. It affects:

In-game Description: Affects your ability to maneuver and balance, your total Fatigue, and damage done by bows. Governs the skills of Security, Sneak, and Marksman.

Character Creation[edit]

  • The Races page provides a table summarizing the initial Agility for each race and gender.
  • An initial +10 Agility bonus is possible by selecting Thief as your birthsign.
  • The following standard classes have Agility as a class attribute (initial +5 bonus):
  • Or any custom class can select Agility as one of its two attributes.

Notes[edit]

  • Increasing your Agility past 100 continues to increase your fatigue and decrease your chances of being staggered. However, bow damage is capped at 100.

See also[edit]

Unique items include: